Come Sail Away
Musings on media.
Game Concept Presentations
Ribbet:
Seems like an interesting take on a classic puzzle game. An aesthetic interface would draw the player in. Simple narrative is “cute” enough to appeal to target audience.
Home Design Network:
The online network brings two different frames of mind together. Seems like a great way to bring older age groups into the interactive web. Capitilization on the popularity of home design shows hasn’t been seen enough in the interactive/gaming media. Sponsorship and advertising potential is very high.
Roomate Rumble:
This game takes certain elements of “The Sims” and fine-tunes them for a certain audience. Stereotypes, while crude, make for decent humor as long as they are clearly stated as such.
Triangles:
“Little or no instructions” is an interesting approach. Simple interface would defintely appeal to target audience. Seems like it could be online in flash.
Stampin’ Up:
Virtual scrapbooking could end in real-world results. Web interactivity also helps spread ideas. Simple GUI is a must. Corporate sponsorship brings the cost down makes the game even easier.